![]() CEO can no longer direct control a ship which already has an Executron on board.Executron on the monolith can now see the countdown.Monolith turning is now smoother over multiplayer.Can now fire nukes over multiplayer again from the target panel.Infesters will now wonder a bit from the trading ship.Fixed issue with goods fabricator being used to cheat.Being killed while operating a turret will no longer break the game.Being killed while in the outfit machine will no longer break the game.Raised the health on Bane and Mechanoid to 1000.Fixed issue with matter beams and deflectors where the ship would be damaged anyway.Fixed space walking being super sensitive.Fixed an issue setting units to patrol stations where they would run into the corner.Fixed bug with having more than 1 outpost command producing too many ships.Fixed an issue flying fighters in a system with no QT points other than a wormhole.Added a moment pause before the tool tip appears.Fixed an issue wit the Executron being killed in a personal drop pod.Fixed a docking issue on outposts and derelict ships.Fixed a bug which would cause a match not to start due to not being able to put enough colonies down.Stop button has been added back again when mass electing units.Hit box on lines in the map editor are now a bit wider.Added new economy information to the overview screen.Choosing a new ship hull will assign it the latest researched tech.You can now choose teams before a game starts including teaming up the AI.You can now choose start positions on maps. ![]()
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